OSS COED KICKBALL RULES

  1. All games are five innings or 45 minutes whichever comes first. Round robin games can end in a tie. For playoffs games only the International Tie Breaker Rule will be in effect. The last Kicker from the previous inning will begin on second base, and the Kicker will receive one legal roll to put the ball into play. An out will be called should the ball be kicked foul or if the kicker does not kick a legal roll.
     
  2.  There will be a 5 run limit per inning through innings 1-4. Unlimited runs may be scored if one of the innings 1-4 is declared the final inning of the game. Unlimited runs may be scored in innings 5-7. Game mercy rule is as follows: 15 after 3 innings, 12 after 4 innings, or 10 runs up after 5 complete innings.
     
  3. 10 players (at least 3 females) in the field at all times. There must be at least 4 players in the outfield and 1 females in the infield. No more than 5 players in the infield dirt when a kicker is up to bat. The catcher does not count as an infielder. The tournament will allow a team to play with a minimum of 8 players (at least 3 females).
     
  4. There is no MAX to the number of male or female kickers as long as the team keeps the same guy order and girl order. Except for injuries, players cannot be taken out or substituted out of the kicking order once the kicking order has gone through the entire lineup once. Players may substitute freely throughout the game in the field.
     
  5. All kickers will get 3 legal rolls. A legal roll must be of moderate speed and inside the lines of the kicker’s boxes. Any roll that is not deemed legal will be re-rolled. No excessive “Bounces”. Bounces are defined as any rolled ball that bounces 12” from the ground between the pitcher’s mound and home plate.
     
  6. A kicker with two strikes is allowed one foul ball. Two fouls with two strikes and the kicker is out.
     
  7. Bunts are not allowed. Should a bunt be called by the umpire then the play is dead resulting in an out for the kicker. Any base runners must return to the last base occupied.
     
  8. A defensive player may attempt to throw the ball at the base runner for an out. Should the ball make contact with the runner for any reason while the runner is not on the base, then the runner is out. If the base runner is hit below the shoulders and the runner does not catch the ball, then the runner is out. Any contact above the shoulders will result in an automatic homerun. If the runner successfully catches the ball they may then kick the ball into any part of the playing field (no kicking the ball over the foul lines or fences). The defense must allow a free kick once it is caught and cannot attempt to block the kick.
     
  9. All thrown balls are deemed out of play when the ball is thrown over the fence.
     
  10. If the ball is overthrown and hits the fence behind the 1st or 3rd base lines, this is not considered out of play. The runner may advance at their own risk. If the ball is overthrown out of play, then the runner will be granted the base they are going to (at the point of the throw) plus one more. In cases where a base runner runs past first base, they must make a clearly aggressive turn towards second base to be granted an extra base on an overthrow.
     
  11.  On an infield fly (any fly ball within the infield with significant arc and deemed an “easy catch”) with less than 2 outs and runners on 1st and 2nd or 1st, 2nd and 3rd, then kicker is automatically out and runners can advance but at their own risk.
     
  12. A foul ball may be caught for an out.
     
  13. No leadoffs or stealing. Runners can leave the base once the ball crosses the plane of the plate or if the ball is kicked by the kicker. If a runner leaves early, the ball is dead and the runner is declared out. If this is the 3rd out of the inning, the kicker will be first up in the next inning.
     
  14. Umpires will closely watch base runners in regards to defensive player contact. Any excessive contact or collision will result in an out and/or ejection. This includes contact with the catcher. Sliding is allowed. Any sliding into a base to break up a double play, or any intentional (in the eyes of the umpire) interference with the defensive player, the runner and kicker/runner will be called out.
     
  15. All outfielders must remain in the outfield grass until the ball is kicked. If an outfielder runs into the infield dirt before the ball has been kicked then the kicker will awarded 1st base. When a player is kicking, the infielders (including but not limited to the pitcher) must remain behind an imaginary line that runs diagonally thru the infield from 1st base to 3rd base. The penalty for this rule infraction will be a dead ball and the Kicker is awarded 1st base and all subsequent runners will be award the next base if forced.

 

Player Eligibility:

Players may play for only one team on the day of the tournament.

Waivers will be required for every player. Before their team’s first game, every player needs to check in and sign a waiver. Waivers can be signed ahead of time online but every player still needs to check in. At check in each player will be given a wristband which they must wear to be an eligible player.

Players must be at least 14 years of age. Players under 18 years of age must have parental consent on their waiver.

Equipment:

Kickballs will be provided by the Houston Sportsplex.
No metal spikes.

Umps:

The game will be called by the umpires hired by Houston Sportsplex. All judgment decisions are final. Only captains may contest calls. Any excessive disagreements will result in an ejection from the game and/or tournament if deemed necessary by HSP staff.

Umps will assist in the tracking of the score

It is the responsibility of both teams to maintain their respective line-ups and scores each inning.

Forfeit Rule:

10 minutes after scheduled start of game.